The objective of DG play-to-earn metaverse poker, the ICE token, and the ICE NFT Wearable market is to establish a defensible economic flywheel that incentivizes deep player liquidity through daily gameplay and competition.
In 2021 Q4, the Decentral Games NFT Marketplace will launch allowing players to trade ICE NFT Wearables. Fees will accrue to the DG Treasury.
Each player holding or delegated a wearable NFT receives Chips to play-to-earn ICE each day.
Wearable Count | Chips |
1 | 3,000 Chips |
2 | 3,500 Chips |
3 | 4,000 Chips |
4 | 4,500 Chips |
5 | 5,000 Chips |
Chips are non-transferable tokens that hold no value other than to play with at the DG play-to-earn poker table. Player Chips balances are reset daily at midnight UTC.
Max Buy-in = 1,000 Chips
Small Blind = 5 Chips
Big Blind = 10 Chips
3 player minimum
Completing daily challenges using Chips earns players ICE and XP given their wearable count and ranks.
Challenge Type | Reward | XP Earned |
Check-in | 50 ICE | 0 XP |
Noob | 200 ICE | 1 XP |
Ape | 750 ICE | 2 XP |
Chad | 1,000 ICE | 3 XP |
Players earn a multiplier on their base ICE reward by having more than 1 NFT:
| 1 NFT | 2 NFTs | 3 NFTs | 4 NFTs | 5 NFTs |
NFT Count Multiplier | 1x | 1.1x | 1.2x | 1.3x | 1.4x |
Players earn 50 ICE for winning their first hand each day.
Players earn 200 ICE for completing a randomly assigned challenge below per day based on their NFT count:
Challenge | 1 NFT | 2 NFTs | 3 NFTs | 4 NFTs | 5 NFTs |
See the flop X times | 15 | 13 | 11 | 9 | 7 |
See the turn X times | 10 | 9 | 8 | 7 | 6 |
See the river X times | 5 | 5 | 4 | 4 | 3 |
Players earn 750 ICE for completing a randomly assigned challenge below per day based on their NFT count:
Challenge | 1 NFT | 2 NFTs | 3 NFTs | 4 NFTs | 5 NFTs |
Win the hand X times | 5 | 5 | 4 | 4 | 3 |
Get a pair X times | 5 | 5 | 4 | 4 | 3 |
Get a two pair X times | 5 | 5 | 4 | 4 | 3 |
Players earn 1,000 ICE for completing a randomly assigned challenge below per day based on their NFT count:
Challenge | 1 NFT | 2 NFTs | 3 NFTs | 4 NFTs | 5 NFTs |
Get a three of a kind X times | 2 | 2 | 2 | 1 | 1 |
Get a straight X times | 1 | 1 | 1 | 1 | 1 |
Get a flush X times | 1 | 1 | 1 | 1 | 1 |
Get a full house X times | 1 | 1 | 1 | 1 | 1 |
A player with 3 wearable NFTs (bonuses: level 1 +17%; level 2 +23%; and level 3, +45% * 1.2x 3 NFT multiplier) completes the checkin and all three challenges one day.
This means that they will have:
(50 ICE + 200 ICE + 750 ICE + 1,000 ICE) * (1.2) * (1 + 17% + 23% + 45%) = 4,440 ICE base
To incentivize winning with Chips, each player has a performance multiplier determined by their daily percentile ranking in net profits. Net profits are calculated as:
This multiplier adds or subtracts to their total ICE payout at the end of each day.
Player Percentile | Performance Multiplier |
0 - 5% | 1.5x ICE |
6 - 10% | 1.45x ICE |
11 - 15% | 1.4x ICE |
16 - 20% | 1.35x ICE |
21 - 25% | 1.3x ICE |
26 - 30% | 1.25x ICE |
31 - 35% | 1.2x ICE |
36 - 40% | 1.15x ICE |
41 - 45% | 1.1x ICE |
46 - 50% | 1.05x ICE |
51 - 55% | 0.95x ICE |
56 - 60% | 0.9x ICE |
61 - 65% | 0.85x ICE |
66 - 70% | 0.8x ICE |
71 - 75% | 0.75x ICE |
76 - 80% | 0.7x ICE |
81 - 85% | 0.65x ICE |
86 - 90% | 0.6x ICE |
91 - 95% | 0.55x ICE |
96 - 100% | 0.5x ICE |